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Wednesday November 20, 2024 17:00 - 18:00 CET
This session delves into the evolving world of immersive audio, examining the creative and technological possibilities that are transforming industries. The discussion will explore the potential of spatial audio to enhance user experiences across different settings, from entertainment to automotive and beyond. Topics will include the latest advancements driving this innovation, how artists and engineers are collaborating to push creative boundaries, and the opportunities and challenges in bringing immersive sound to the mainstream.
Moderators
avatar for Marcela Rada

Marcela Rada

Audio Engineer
Marcela is a talented and accomplished audio engineer that has experience both in the studio and in the classroom teaching university level students the skills of becoming professional audio engineers and music producers. She has worked across music genres recording, editing, mixing... Read More →
Speakers
avatar for Fredrik Hagman

Fredrik Hagman

Volvo Cars
OS

Oliver Scheuregger

Senior Engineer, Spatial Audio, Bang & Olufsen
Oliver leads the Advanced Technology Team at Bang & Olufsen. He graduated from the Tonmeister course at Surrey University before working for 10 years at the Fraunhofer IIS in Erlangen where he worked on immersive audio rendering technologies. He received a MSc in Acoustics Engineer... Read More →
avatar for David Ziegler

David Ziegler

Content Relations Manager, Dolby Institute
Coming form a sound design and audio-mixing background, David is working for Dolby since 2012, supporting audio professionals, post-facilities and music mixing studios all over Europe with all questions around Dolby Atmos - educating on workflows, advising on room design and studio... Read More →
Wednesday November 20, 2024 17:00 - 18:00 CET
3.27 - Adamson

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