Loading…
This event has ended. Visit the official site or create your own event on Sched.
Thursday November 21, 2024 13:30 - 14:30 CET
Simulating acoustics within a game isn't a novel concept, but recent advancements and refinements in this technology have significantly enhanced its accessibility. Let’s do a quick overview of what’s possible with todays game audio technology and dive into concepts like Rooms/Portals, Geometry Transmission/Diffraction and Early Reflections.
Speakers
avatar for Mads Maretty Sønderup

Mads Maretty Sønderup

Specialist, Training & Education Content, Audiokinetic
Lead Trainer on Audiokinetic’s training programs, including workshops and team training. I joined Audiokinetic in 2017 as one of the main developer of the Wwise Adventure Game, and since then, I’ve been writing Wwise courses, creating educational video content (like One Minute... Read More →
Sponsors
avatar for Audiokinetic

Audiokinetic

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner... Read More →
Thursday November 21, 2024 13:30 - 14:30 CET
3.39 - Audiokinetic Universitetsparken 2, Kolding, Danmark

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

Share Modal

Share this link via

Or copy link