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Thursday November 21, 2024 11:00 - 12:00 CET
Join Richard Lapington as he delves into the high-level approach behind shaping the audio experience for Alan Wake 2. This talk explores how the Remedy team harnessed sound to craft suspense, establish setting, and support narrative depth. Using practical examples, Richard will guide attendees through key audio techniques, thematic inspirations, and the creative process that brings the eerie and immersive atmosphere of Alan Wake 2 to life. Designed for both audio professionals and game enthusiasts, this session reveals the artistry and technical direction that makes audio a crucial part of storytelling in modern games.
Thursday November 21, 2024 11:00 - 12:00 CET
3.39 - Audiokinetic Universitetsparken 2, Kolding, Danmark

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