Katrine Amsler is an audio designer currently working for IO Interactive on the 007 project. Since 2015 she has contributed as a sound artist for game-composer Martin Stig Andersen on games like Wolfenstein, Control and Back4Blood. In her talk, Katrine will touch on topics like “Ineffective Investigations,” sharing how rethinking traditional methods can lead to unexpected discoveries. You’ll get a glimpse into her different DIY experiments and how to record and create a sound library from an abandoned oil tank. Gain some fresh inspiration to elevate your own approach to sound design.