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Tuesday, November 19
 

16:00 CET

Screening: Zone of Interest
Tuesday November 19, 2024 16:00 - 18:00 CET
“The Zone of Interest” is a 2023 historical drama directed by Jonathan Glazer, based on Martin Amis's novel. It portrays the life of Auschwitz commandant Rudolf Höss and his wife, Hedwig, who live near the concentration camp, oblivious to the horrors occurring just beyond their garden wall. Its unique approach highlights the banality of evil, juxtaposing domestic life with the atrocities of the Holocaust. The film premiered at Cannes, winning the Grand Prix, and has received critical acclaim, including two Oscars, one of them for best sound. Johnnie Burn is sound designer on the movie, and will do a presentation about his work on The Zone of Interest, moderated by Danish sound designer Peter Albrechtsen.
Nov 20 14-15 Case Study: Zone of Interest
Tuesday November 19, 2024 16:00 - 18:00 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark

19:00 CET

Game Audio Denmark Pubquiz
Tuesday November 19, 2024 19:00 - 20:30 CET
🍻Do you like quizzes?
🏆Do you want to win INSANE audio prizes?!

Well in that case, Game Audio Denmark are hosting an epic Game Audio Denmark Pub Quiz
Speakers
avatar for Daniel Nielsen

Daniel Nielsen

Sound Artist, Game Audio Denmark
I'm here to spread the gospel of Game Audio Denmark 🙏Find me in our sponsor room or in the hallways and tell me your favorite audio-joke!
avatar for Thea Hundebøl

Thea Hundebøl

Junior Audio Designer, Crytek
Talk to me about sound design and how to create a great community for game audio people!I'm a representative from Game Audio Denmark.Vice Chairman of the Board of Game Audio DenmarkI work for Crytek as a Junior Audio designer, where I work full time on the game "Hunt: Showdown". I've... Read More →
Sponsors
avatar for Game Audio Denmark

Game Audio Denmark

Game Audio Denmark
Hello!We are Game Audio Denmark. Our mission is to establish a national network for the game audio industry with local networks that are interconnected nationally. We are committed to being an active and visible organization that provides education, advocacy, and resources to our... Read More →
Tuesday November 19, 2024 19:00 - 20:30 CET
1.15 - Studentsbar Universitetsparken 2, Kolding, Danmark

21:00 CET

Screening: Deadpool & Wolverine
Tuesday November 19, 2024 21:00 - 22:30 CET
Deadpool & Wolverine is a superhero film set to marks the third installment in the Deadpool franchise and is notable for integrating Deadpool into the Marvel Cinematic Universe. The storyline follows Wade Wilson, who has retired from his mercenary life and is now a used-car salesman. However, he is drawn back into action when he learns that the Time Variance Authority (TVA) plans to destroy his home universe. To combat this threat, he recruits a reluctant variant of Wolverine from another universe. Their journey involves facing formidable foes and navigating complex multiverse dynamics, ultimately leading them to join forces with a resistance group against a powerful antagonist named Cassandra Nova.
Craig Henighan is sound designer and supervising Sound Editor on the film, and he is visiting Sonic Days to talk about working with sound on movies.
Nov 20 17-18 Sonic Heroes: The Art of Sound in Deadpool & Wolverine
Moderators
avatar for Peter Albrechtsen

Peter Albrechtsen

Sound Designer & Music Supervisor, Lydrummet
Partners
Tuesday November 19, 2024 21:00 - 22:30 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark
 
Wednesday, November 20
 

09:30 CET

Sound in Museums: Welcome
Wednesday November 20, 2024 09:30 - 09:45 CET
Speakers
avatar for Birgitte Folmann

Birgitte Folmann

Senior Associate Professor, Sonic College
avatar for Alcina Cortez

Alcina Cortez

Sound Studies Researcher, NOVA University Lisbon
A PhD in ethnomusicology and museum studies and a curator, I am committed to exploring the diverse communicative capacities of sound, encompassing its representational, emotional, and sensory dimensions. My goal is to gain insights into how people connect with sound, both in their... Read More →
Wednesday November 20, 2024 09:30 - 09:45 CET
4.40 - Conference Room Universitetsparken 2, Kolding, Danmark

09:30 CET

Getting Started with Dolby Atmos
Wednesday November 20, 2024 09:30 - 10:30 CET
This session is perfect for those new to immersive audio production. You’ll get a comprehensive introduction to Dolby Atmos technology, its core principles, and how to set up an Atmos-compatible workflow. Learn how Dolby Atmos transforms the listening experience across different platforms, from cinema to personal devices, and how you can get started with this powerful tool for your projects.
Speakers
avatar for John Scanlon

John Scanlon

Sr. Manager Dolby Institute, Dolby Institute
With a 20+ year background in education designing curriculum and instructing in Music Recording/Mixing Studios, Post Production, and Systems Integration, John’s role at Dolby is to develop learning resources to inspire, educate, and assist institutions, artists, and creative individuals... Read More →
Sponsors
Wednesday November 20, 2024 09:30 - 10:30 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark

09:30 CET

Beginner Tips & Tricks with Wwise
Wednesday November 20, 2024 09:30 - 10:30 CET
Getting started with game audio can be challenging, so let’s go through ways to quickly improve your workflow and talk about ways to solve or approach common obstacles in todays game audio productions.
Speakers
avatar for Mads Maretty Sønderup

Mads Maretty Sønderup

Education Content Developer, Audiokinetic
Lead on Audiokinetic's Team Training service where studios can get fast-track and customized training in using Wwise. I started my journey with Audiokinetic in 2017 as one of the main developers of the Wwise Adventure Game, then continued into writing Wwise courses, creating educational... Read More →
Sponsors
avatar for Audiokinetic

Audiokinetic

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner... Read More →
Wednesday November 20, 2024 09:30 - 10:30 CET
3.39 - Audiokinetic Universitetsparken 2, Kolding, Danmark

09:30 CET

Insights from the Studio: Flemming Rasmussen’s Work with Metallica
Wednesday November 20, 2024 09:30 - 10:30 CET
In this session, Flemming Rasmussen will share his experiences and techniques from his time in the studio with Metallica. Known for his work on the band’s seminal albums Ride the Lightning, Master of Puppets, and …And Justice for All, Rasmussen will provide an in-depth look at the recording process and the sound shaping that helped define Metallica’s early style.
Key points will include:
  • The collaborative process between Rasmussen and the band during recording.
  • Technical approaches used in the production of these iconic albums.
  • Overcoming challenges in achieving the raw, powerful sound Metallica is known for.
This session is ideal for audio professionals, musicians, and anyone interested in the craft of studio production, offering a deeper understanding of what goes into creating a groundbreaking rock album.
Speakers
avatar for Flemming Rasmussen

Flemming Rasmussen

Chief Engineer/Producer, Sweet Silence Studios
Flemming Rasmussen is a Danish producer and engineer, celebrated for his work in heavy metal production. He founded Sweet Silence Studios and played a key role in the production of several of Metallica’s most influential albums. His contributions to the band's sound have left a... Read More →
Wednesday November 20, 2024 09:30 - 10:30 CET
3.05 Recording Studio Universitetsparken 2, Kolding, Danmark

09:30 CET

Designing Immersive Concerts
Wednesday November 20, 2024 09:30 - 10:30 CET
Speakers
avatar for Ianina Canalis

Ianina Canalis

Application Architech - Spatial Audio Specialist, Meyer Sound
Ianina Canalis is Meyer Sound’s Application Architect, Spatial Audio Specialist and was an integral member of the development team for Spacemap Go, Meyer Sound’s spatial sound design and live mixing tool. Prior to joining Meyer Sound, Ianina held posts as a lecturer in live sound... Read More →
avatar for Arve Gotfredsen

Arve Gotfredsen

Technical Support Specialist, northEU, Meyer Sound
Arve Gotfredsen is based in the north of the EU and is part of the international Technical Support team at Meyer Sound. He works with system design, calibration, and general technical support. He has been involved in recent spatial audio designs and integrations in installations... Read More →
Sponsors
avatar for Meyer Sound

Meyer Sound

Meyer Sound
Founded by John and Helen Meyer in 1979, Meyer Sound is a global leader in providing integrated solutions for sound reinforcement, spatial sound, acoustic systems, studio monitoring and high-end residential systems. Recognized as an audio technology pioneer, Meyer Sound was the first... Read More →
Wednesday November 20, 2024 09:30 - 10:30 CET
3.26 Meyer Sound Universitetsparken 2, Kolding, Danmark

09:30 CET

Music and Sound Design for Operation Pellegrino
Wednesday November 20, 2024 09:30 - 10:30 CET
Oskar Lemke takes you through the process of producing music and sound design for the podcast Operation Pellegrino. 
Subjects that will be adressed are: 
  • The research phase (before even opening a DAW) 
  • Music Production phase 
  • Delivery of the music 
  • Sound design of Operation Pellegrino Episode 1 or 5
  • Workflows and Geeky stuff 
  • Q&A
Speakers
avatar for Oskar Lemke

Oskar Lemke

Lyd Bjørn
Wednesday November 20, 2024 09:30 - 10:30 CET
3.40 - Neumann Universitetsparken 2, Kolding, Danmark

09:45 CET

Alcina Cortez - Sound in Museums
Wednesday November 20, 2024 09:45 - 10:45 CET
Speakers
avatar for Alcina Cortez

Alcina Cortez

Sound Studies Researcher, NOVA University Lisbon
A PhD in ethnomusicology and museum studies and a curator, I am committed to exploring the diverse communicative capacities of sound, encompassing its representational, emotional, and sensory dimensions. My goal is to gain insights into how people connect with sound, both in their... Read More →
Wednesday November 20, 2024 09:45 - 10:45 CET
4.40 - Conference Room Universitetsparken 2, Kolding, Danmark

10:30 CET

Sound design for automotive
Wednesday November 20, 2024 10:30 - 11:30 CET
Sound interaction plays a crucial role in the general user interface of a car, especially since the task of driving a car largely occupies the driver visually. Hence automotive sound design is generally intended to promote safety and optimize usability.  As the automotive industry is in the transforming, shifting from combustion to electric propulsion, manual to autonomous driving and adding new mobility solutions, new use cases are arising including possibilities as well as challenges with regards to the need of sound interaction and design. This session will cover some background, the current use of sound design and sound interaction principles as well as upcoming trends and outlooks for sound interaction in automotive industry with a special focus on Volvo Cars implementation.  
Speakers
avatar for Fredrik Hagman

Fredrik Hagman

Volvo Cars
Wednesday November 20, 2024 10:30 - 11:30 CET
3.09 - Conferences room Universitetsparken 2, Kolding, Danmark

10:30 CET

Introduction to On-Set Sound: The Role of the Sound Mixer in Film
Wednesday November 20, 2024 10:30 - 11:30 CET

Description: Join Allan Holberg, a seasoned sound mixer with decades of experience in both TV and film, for an introductory session on the essential equipment and tasks involved in capturing sound on set. Learn the basics of how a sound recordist works, from handling boom mics to recording clear, high-quality audio in dynamic environments. This session is perfect for those who are new to sound work and want to explore the tools and techniques used on a professional film set
Speakers
avatar for Allan Holmberg

Allan Holmberg

Sound Recordist / Product Specialist, Freelancer / Nordic Pro Audio
Partners
Wednesday November 20, 2024 10:30 - 11:30 CET
3.27 - Adamson

11:00 CET

Behind the Making of 'Tyran'
Wednesday November 20, 2024 11:00 - 12:00 CET
Join Emil Rothstein-Christensen, the creative force behind the hit podcast Tyran, and Anders Stegger, head of P3 Podcast and person who envisioned the series. Together, they will dive into the making of this critically acclaimed podcast that uncovers the stories of history’s most notorious tyrants.

From the early conceptual stages to the production process, Emil and Anders will share how Tyran came to life, blending true crime and historical storytelling to captivate listeners. Learn about the unique challenges of building engaging narratives, shaping soundscapes, and the detailed research that goes into each episode.

Whether you're an aspiring podcaster, an audio enthusiast, or simply a fan of compelling storytelling, this session offers exclusive insights into one of Denmark's most popular podcasts.
Speakers
Wednesday November 20, 2024 11:00 - 12:00 CET
3.21 - Shure & L-Acoustics Universitetsparken 2, Kolding, Danmark

11:00 CET

Spatial Soundpiece for Rudolph Tegners museum
Wednesday November 20, 2024 11:00 - 12:00 CET
At this session Ditte Rønn will give insight into her creative process in creating outdoor spatial soundart at Rudolph Tegners Museum & Statuepark in northern zealand, Denmark. Primarily using acoustic instruments, Ditte has drawn inspiration from the work of sculptor Tegner (1873-1950) composing three album-like soundpieces that dialogues with the environment using omnidirectional speakers hanging in the trees. This listening session will also include insight into challenges, overall compositional and conceptual methods, as well as artistic thoughts about the potential in cross-aesthetic based soundart.
Her colleague and sounddesigner Yann Coppier, who has been spatial mixing the pieces together with Ditte, also gives a brief insight into his methods and thoughts using Spat Revolution in this case.

Just after this session the soundscape will be played in a version prepared for the immersive speaker system in the Atrium at UC-Syd/Sonic College. Be prepared for a unique listening experience.
Speakers
avatar for Ditte Rønn

Ditte Rønn

Contemporary composer Ditte Rønn is working with both live music and cross-aesthetic multi speaker soundpieces especially in a museum context. In a unique inspiration from a wide variation of music genres, musicians and methods from improvisation and notated music, she develops sensuous... Read More →
Wednesday November 20, 2024 11:00 - 12:00 CET
4.40 - Conference Room Universitetsparken 2, Kolding, Danmark

11:30 CET

Navigating Your Career in Audio: Education, Networking, and Opportunities
Wednesday November 20, 2024 11:30 - 12:30 CET
John Krivit, a past president of the Audio Engineering Society and chair of the AES Education Committee, shares his unique insights into the essential tools and strategies for building and sustaining a successful career in the audio industry. Drawing from years of experience as an educator and leader in the field, John will discuss the critical role education and networking play in shaping opportunities for audio professionals. This presentation is perfect for students and professionals as well as employers who seek to understand how to support the next generation of audio professionals.
John will also highlight key strategies for matriculation, common pitfalls, and how to make the most out of industry connections and educational programs.
Speakers
JK

John Krivit

Hey Audio Student
Wednesday November 20, 2024 11:30 - 12:30 CET
3.05 Recording Studio Universitetsparken 2, Kolding, Danmark

11:30 CET

A Linear Score in an Interactive Medium: The Music of Avatar: Frontiers of Pandora
Wednesday November 20, 2024 11:30 - 12:30 CET
Doing justice to an epic story, told in the cinematic universe of Avatar, presented the music team at Massive Entertainment with a huge challenge. How can an interactive game fulfill the expectations set by the popular films?
In the presentation Lasse will demonstrate how the team implemented the Pinar Toprak’s beautiful score for the highly realized narrative campaign of Avatar: Frontiers of Pandora, which not only supports the moment-to-moment action on screen, but also enhances the mood and the narrative by highlighting both the player’s and main character’s emotions and expectations.
Outside of the narrative campaign, Lasse will show the extensive music system used to make the open world music feel scripted, deliberate, and cinematic, despite the complete lack of linearity in gameplay.
Speakers Sponsors
Wednesday November 20, 2024 11:30 - 12:30 CET
3.39 - Audiokinetic Universitetsparken 2, Kolding, Danmark

11:30 CET

Atmos First: Elevating Stereo Mixes with Immersive Technology
Wednesday November 20, 2024 11:30 - 12:30 CET
Atmos First: Elevating Stereo Mixes with Immersive Technology
Join Atmos Music Mix Engineer Frank Grønbæk, supported by David Ziegler from Dolby, as they explore how starting with an Atmos mix can lead to a superior stereo mix. With modern audio technology, it’s possible to take advantage of the expansive soundscape of Atmos while delivering a highly refined stereo result. Through live demonstrations, attendees will experience a music production in full Atmos, through headphones, and in traditional stereo, showcasing how spatial audio techniques can enhance the final stereo mix. This session highlights the advantages of using Atmos as the foundation for all music mixes.
Speakers
avatar for David Ziegler

David Ziegler

Content Relations Manager, Dolby Institute
Coming form a sound design and audio-mixing background, David is working for Dolby since 2012, supporting audio professionals, post-facilities and music mixing studios all over Europe with all questions around Dolby Atmos - educating on workflows, advising on room design and studio... Read More →
avatar for Frank Grønbæk

Frank Grønbæk

Owner, Frank Of House
Wednesday November 20, 2024 11:30 - 12:30 CET
3.40 - Neumann Universitetsparken 2, Kolding, Danmark

11:30 CET

Tracking and localization of sound at Det Kongelige Teater
Wednesday November 20, 2024 11:30 - 12:30 CET
Sound localization is the process by which we can determine the origin of a sound.
Humans and animals use various clues, such as time delays and intensity differences between the ears,
to identify the direction of a sound. These techniques have been adopted in modern technology, to create immersive sound environment, and a more realistic connection between amplified and unamplified voice.
Since 2008, The Royal Danish Theatre has been utilizing various tracking systems to enhance their productions, creating invisible and transparent amplification of the actors. This presentation delves into the principles behind sound tracking and localization and how we have approached it at the Theater.
Speakers
avatar for Jonas Vest

Jonas Vest

Tonemester / Lyddesigner, Det Kongelige Teater
My name is Jonas Vest, - I am employed as "tonemester" at the Royal Danish Theater,and is also affiliated as an external censor at the Danish Academy of Performing Arts.Over time, I have created the sounddesign for more than 100 theater performances, among the most recent: "West Side... Read More →
Wednesday November 20, 2024 11:30 - 12:30 CET
3.26 Meyer Sound Universitetsparken 2, Kolding, Danmark

11:30 CET

The Art of Foley in Storytelling
Wednesday November 20, 2024 11:30 - 12:30 CET
If you’ve watched some of your favorite blockbuster films, chances are Foley artist Shelley Roden has helped bring them to life. As a key member of the Foley team at the legendary Skywalker Sound, Shelley has worked on some of the most acclaimed film projects of recent years. In this session, Shelley will take you behind the scenes of the Foley process, showcasing how sound is crafted to enhance storytelling in cinema. Whether you're a seasoned professional or a curious beginner, you'll gain insight into the creative techniques that transform everyday objects into cinematic soundscapes, making the audience feel every footstep, punch, and atmospheric detail.
Speakers
avatar for Shelley Roden

Shelley Roden

Foley Artist, Skywalker Sound
Shelley Roden is an award-winning Foley Artist working at Skywalker Sound in Northern CA. She has created and performed foley sound effects for over two hundred fifty live-action films, animated films, and series. Recent projects include Pixar's Inside Out 2 and Elemental, Despicable... Read More →
Partners
Wednesday November 20, 2024 11:30 - 12:30 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark

13:30 CET

The Sonic Freelancer: Navigating your Game Audio Journey
Wednesday November 20, 2024 13:30 - 14:30 CET
Join us for an inspiring panel where four game audio professionals share their journeys from starting out to establishing thriving careers. This talk is designed for students and emerging professionals and offers valuable insights into the challenges and rewards of freelancing in the game industry compared to working in-house full-time.

The panelists will discuss how they broke into the field of game audio, navigated the freelance world, and built lasting client relationships. Whether you're curious about the freelance lifestyle or seeking advice on how to get started, this session is packed with tips and personal stories to guide your future career!

Presented by Game Audio Denmark
Moderators Speakers
avatar for Mikkel Anttila

Mikkel Anttila

Sound designer, Noisecomb
Freelance sound designer based in Copenhagen
avatar for Katrine Amsler

Katrine Amsler

Sound designer, IO Interactive
avatar for Fanny Wree

Fanny Wree

Sound Designer, Indoor Sunglasses
Sponsors
avatar for Game Audio Denmark

Game Audio Denmark

Game Audio Denmark
Hello!We are Game Audio Denmark. Our mission is to establish a national network for the game audio industry with local networks that are interconnected nationally. We are committed to being an active and visible organization that provides education, advocacy, and resources to our... Read More →
Wednesday November 20, 2024 13:30 - 14:30 CET
3.39 - Audiokinetic Universitetsparken 2, Kolding, Danmark

13:30 CET

Introduction to Immersive Production for Binural Audio
Wednesday November 20, 2024 13:30 - 14:30 CET
Speakers
avatar for Marcela Rada

Marcela Rada

Audio Engineer
Marcela is a talented and accomplished audio engineer that has experience both in the studio and in the classroom teaching university level students the skills of becoming professional audio engineers and music producers. She has worked across music genres recording, editing, mixing... Read More →
Wednesday November 20, 2024 13:30 - 14:30 CET
3.21 - Shure & L-Acoustics Universitetsparken 2, Kolding, Danmark

13:30 CET

Decounstruction of Sound Good & Evil
Wednesday November 20, 2024 13:30 - 14:30 CET
In Else Marie Pades electronic music works from 1950s-1980s we find a rare combination of compositional strategies: ‘concrete sound’ recordings ranging from the sounds of everyday life to prepared acoustical instruments, side by side with pure electronic sounds, all manipulated and structured through compositional operations of strict serialism – composed for radio broadcast or to be performed as theatrical performances or as multimedia sound installations.
We are at the birth of electronic avantgarde music and musical modernism in Europe beginning in the 1950s, where the horrors of 2. World War permeats everything including art and music – much like today. In this atmosphere of trauma and hope Else Marie Pade discovers sound wave interference that she uses as an aesthetic technique to create a sonic continuum with ‘good’ and ‘evil’ as its opposite poles.
With this palette of early electronic sound techniques, what does war sound like? Doomsday sound like? Or love and salvation sound like?
Speakers
avatar for Ingeborg Okkels

Ingeborg Okkels

Ingeborg Okkels is sound researcher and sound designer living in Copenhagen, Denmark.She has a PHD degree in Musicology from Copenhagen University, where she has looked into the relation between music technology, sound perception and listening behaviour. She has been a lecturer and... Read More →
Wednesday November 20, 2024 13:30 - 14:30 CET
3.09 - Conferences room Universitetsparken 2, Kolding, Danmark

13:30 CET

Integration and interoperability in immersive live production
Wednesday November 20, 2024 13:30 - 14:30 CET

With the advent of spatial audio renderers in the live entertainment industry, channel-based mixing solutions are being replaced by object-based mixing solutions. These processors are first used by system technicians. But above all, they are mixing tools. New companions of sound engineers and artists appear: software for positioning an audio object in the sound field. These interfaces have to be integrated into the wide show ecosystem, including mixing consoles, show controllers, tracking systems, potentially lighting and video.
 
How to make this possible since everyone uses his own language and protocol. One can talk MIDI, another OSC, PosiStageNet or a proprietary protocol. Do we need complex tools to translate a language into another? Or can we have a common vocabulary?
 
Leading audio manufacturers have worked together to come up with an OSC specification that everyone can use to easily interoperate. This is ADM-OSC, which has just been presented at the AES convention in New York early October.
Speakers
avatar for Sylvain Thévenard

Sylvain Thévenard

Adamson
Sylvain Thévenard, spatial audio specialist, Adamson Based in Paris, France, Sylvain Thévenard has worked in the professional audio industry for over two decades, both in the recording studio and as a live sound engineer. Dedicated to the message that the artists intend to convey... Read More →
Sponsors
avatar for Adamson

Adamson

Adamson is Canada’s most recognized exporter of loudspeaker technology for the pro-audio sector. For more than 30 years Adamson loudspeakers have been a mainstay in global tours and festivals, and are installed in some of the most prestigious venues around the world. Located in... Read More →
Wednesday November 20, 2024 13:30 - 14:30 CET
3.27 - Adamson

13:30 CET

Wings of Imagination: The Affordances of Sound in Museum Exhibitions
Wednesday November 20, 2024 13:30 - 14:30 CET
Museums have been described as exhibitionary complexes and scopic regimes, both concepts stressing their orientation towards display and visuality, what Martin Jay has also characterized as ocularcentrism. However, new technologies have enabled other modalities, most notably sound, to become ingrained in contemporary exhibition design.
According to media theorist Marshall McLuhan a hot medium is relying on one sense modality in high definition requiring low participation from the audience. A cool medium, on the other hand, provides less detailed, or fragmented, information requiring more participation. Thus, following the ocularcentrism of exhibitions, they could be considered as hot media environments. Consequently, also including sound in the exhibition design could be considered as a cooling of, or tempering of the media environment, requiring, or enabling, more participation from the visitor.
Thinking along with McLuhans temperature metaphor, and applying it to exhibition design, we explore the affordances of sound as a tempering of the media environment of exhibitions that simultaneously requires and enables visitors to use their imagination more actively in the meaning-making – giving wings to their imagination, metaphorically speaking. Thus, sound provides exhibition designers with opportunities to engage in more complex storytelling.
We substantiate our argument with illustrative examples from the H.C. Andersen’s House in Odense, The Viking Sorceress exhibition at the National Museum of Denmark and the exhibition Might and Magic in the ruins underneath Christiansborg Castle in Copenhagen.
We discuss whether a more temperate, or balanced, media environment can counteract the ocularcentric bias of the exhibition medium and afford more complex meaning-making experiences. We argue that such an approach, placing more demands on the visitors’ participation and engagement, might appeal to some visitors but alienate others. Finally, we challenge the premise of McLuhan’s temperature metaphor and discuss how certain ways of using exhibition sound might actually “heat up” the experience rather than “cooling” it down.
Speakers
VV

Vitus Vestergaard

Vitus Vestergaard is associate professor of Media Studies at the University of Southern Denmark where he teaches media production such as podcasting. A trained sound designer, he is interested in all things related to sound, most recently focusing on mobile high-performance speakers... Read More →
Wednesday November 20, 2024 13:30 - 14:30 CET
4.40 - Conference Room Universitetsparken 2, Kolding, Danmark

14:00 CET

Safe Listening Practices for Audio Engineers
Wednesday November 20, 2024 14:00 - 15:00 CET
Recent studies on hearing health have led to a new understanding of how temporary "ringing of the ears" and other short-term warnings to sound exposure should not be ignored. If there is a safe sound exposure level, it is lower than previously thought.
 
The latest findings on safe listening are summarised, including short-term and long-term consequences of overdosing. Medical data is compared to hazard-based requirements on sound levels in Europe, and a best practice for audio professionals is outlined.
 
We will also discuss seeding reasonable listening habits in our children, the first generation that could potentially benefit from a better understanding of common threats to hearing in modern life.
Speakers
avatar for Thomas Lund

Thomas Lund

Senior Scientist, Genelec OY
Thomas Lund is senior scientist at Genelec, doing subjective research and listening tests. He has written papers on perception, spatialisation, loudness, sound exposure and true-peak level. Thomas is convenor of a working group under the European Comission, tasked with the prevention... Read More →
Wednesday November 20, 2024 14:00 - 15:00 CET
3.05 Recording Studio Universitetsparken 2, Kolding, Danmark

14:00 CET

The Future of Podcasting: How to Develop and Empower New Talent
Wednesday November 20, 2024 14:00 - 15:00 CET
With podcasting growing as a major media format, it is crucial to equip upcoming talent with the right skills. This panel of experts, including figures from P3, Zetland, Center for Podcasting, Rakkerpak, and Sonic College, will discuss how to inspire, educate, and develop the next generation of podcasters. They will explore training programs, technology, and creative freedom that lead to dynamic and impactful content.
Moderators
avatar for Finn Markwardt

Finn Markwardt

Sound Designer/Composer +Module Lecturer at Sonic Colleger, Sonic College + Mastermind Production ApS
As a firmly established composer and sound engineer I have been working for decades in the field of TV and radio/podcast production, trailers for the gaming industry and audio installations and museums. With a record of more than 100 known jingles and plenty of sound production on... Read More →
Speakers
avatar for Søren Brunsgaard

Søren Brunsgaard

Chairperson, Center for Podcasting
avatar for dorte palle jørgensen

dorte palle jørgensen

Direktør, Rakkerpak Productions
avatar for Sandra Mia Susgaard

Sandra Mia Susgaard

Editor/Lydredaktør, Zetland
Wednesday November 20, 2024 14:00 - 15:00 CET
3.26 Meyer Sound Universitetsparken 2, Kolding, Danmark

14:00 CET

Case Study: Zone of Interest
Wednesday November 20, 2024 14:00 - 15:00 CET
Moderators
avatar for Peter Albrechtsen

Peter Albrechtsen

Sound Designer & Music Supervisor, Lydrummet
Speakers Partners
Wednesday November 20, 2024 14:00 - 15:00 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark

15:00 CET

Ineffective investigations, DIY experiments and an abandoned Oil Tank
Wednesday November 20, 2024 15:00 - 16:00 CET
Katrine Amsler is an audio designer currently working for IO Interactive on the 007 project. Since 2015 she has contributed as a sound artist for game-composer Martin Stig Andersen on games like Wolfenstein, Control and Back4Blood.
In her talk, Katrine will touch on topics like “Ineffective Investigations,” sharing how rethinking traditional methods can lead to unexpected discoveries. You’ll get a glimpse into her different DIY experiments and how to record and create a sound library from an abandoned oil tank. Gain some fresh inspiration to elevate your own approach to sound design.
Speakers
avatar for Katrine Amsler

Katrine Amsler

Sound designer, IO Interactive
Wednesday November 20, 2024 15:00 - 16:00 CET
3.39 - Audiokinetic Universitetsparken 2, Kolding, Danmark

15:00 CET

Designing Sound Worlds for Museums - Challenges and Creative Opportunities
Wednesday November 20, 2024 15:00 - 16:00 CET
In this session, David Kamp will explore the unique challenges and creative opportunities of working with museums, focusing on two standout projects: the immersive 360° show "Invisible Worlds" for the American Museum of Natural History in New York City, and "Bauhaus Sound" for the Bauhaus Foundation in Dessau, Germany. David will share insights into the production process for both projects, highlighting how they compare to his work in sound for visual art, animated shorts and audio branding. He'll examine key differences in teamwork, client expectations, workflows, and timelines, offering his perspective on museum sound design in contrast to other industries.

Speakers
avatar for David Kamp

David Kamp

Founder, STUDIOKAMP
David Kamp is a composer, sound designer and sound artist. Since 2009 based in Berlin, he works with animators, visual artists, companies, galleries, NGOs and cultural institutions worldwide. Services of his studio include music composition and recording, sound design, audio branding... Read More →
Wednesday November 20, 2024 15:00 - 16:00 CET
4.40 - Conference Room Universitetsparken 2, Kolding, Danmark

15:30 CET

Dolby Atmos Mixing - from headphones to the studio
Wednesday November 20, 2024 15:30 - 16:30 CET
Take your Dolby Atmos skills to the next level with this intermediate session, where we explore how to mix immersive audio across different environments. Whether you’re working with headphones, home studios, or professional setups, this presentation covers essential tips and techniques to ensure a consistent and dynamic Atmos mix. Learn how to adapt your workflow for different playback systems and create mixes that sound great in any setting.
Speakers
avatar for John Scanlon

John Scanlon

Sr. Manager Dolby Institute, Dolby Institute
With a 20+ year background in education designing curriculum and instructing in Music Recording/Mixing Studios, Post Production, and Systems Integration, John’s role at Dolby is to develop learning resources to inspire, educate, and assist institutions, artists, and creative individuals... Read More →
Sponsors
Wednesday November 20, 2024 15:30 - 16:30 CET
3.40 - Neumann Universitetsparken 2, Kolding, Danmark

15:30 CET

Sonic Travel
Wednesday November 20, 2024 15:30 - 16:30 CET
How to compose out of pure movement using vertical dancers, a VR system, binaural sound, some programming and a lot of imagination? BEFORE notes and harmony, BEFORE rhythm and timbre. Pure movement in space as the beginning of composition.
A part of MicroGravity (an action performance by Sparrow Dance), Sonic Travel is a sound installation which visually links the blind with the deaf, and in which the two spaces they individually choreograph become renewed tools for the creation of music.
Speakers
avatar for Yann Coppier

Yann Coppier

Sound Artist, Ovale
Yann Coppier is a sound artist, composer and PhD candidate in artistic research in music at Lund University (Sweden).An experimental musician focusing on absurd sounds, he tends to be pushing for extremes while creating new techniques in order to generate, record and diffuse sounds... Read More →
Wednesday November 20, 2024 15:30 - 16:30 CET
3.09 - Conferences room Universitetsparken 2, Kolding, Danmark

15:30 CET

Crafting Immersive Audio Experiences for Audible and Beyond
Wednesday November 20, 2024 15:30 - 16:30 CET
At Sonic Days, Kurt Martinez, the immersive mix engineer behind acclaimed productions for Audible and the BBC, will take attendees through his innovative approach to sound design using Dolby Atmos. Known for his dynamic sound work on Horizon: Forbidden West, Kylie Minogue’s Tension, and the sci-fi thriller Halfway, Kurt has a unique ability to transform auditory experiences into narrative powerhouses. In this session, he will share insights into how immersive audio creates engaging environments, bringing scripted dramas and podcasts to life in ways that captivate listeners. Discover how sound is becoming a storytelling tool in its own right, and how Kurt’s cutting-edge techniques can inspire your next audio project.

Speakers Sponsors
Wednesday November 20, 2024 15:30 - 16:30 CET
3.27 - Adamson

15:30 CET

Introduction to Immersive Sound for Film and TV: Techniques and Tools
Wednesday November 20, 2024 15:30 - 16:30 CET
Join Leslie Gaston-Bird, President of AES and Owner of Mix Messiah Productions, for an immersive journey into the world of spatial audio for film and TV. As an Avid Certified Dolby Atmos Professional and seasoned re-recording mixer, Leslie will introduce the key principles and technologies behind immersive sound. This session will cover the fundamentals of creating three-dimensional sound environments using cutting-edge tools like Dolby Atmos, allowing attendees to explore how sound can be placed as objects in space around the listener. Whether you're an audio engineer, filmmaker, or curious creative, Leslie's extensive experience and expertise will guide you through the essential techniques that shape immersive soundscapes for some of today’s most engaging films and TV shows. Perfect for those looking to dive deeper into immersive audio production and its practical applications in visual media.
Speakers
avatar for Leslie Gaston-Bird

Leslie Gaston-Bird

Owner, Mix Messiah Productions
Leslie Gaston-Bird (AMPS, MPSE) is author of the book "Women in Audio", part of the AES Presents series and published by Focal Press (Routledge). She is a voting member of the Recording Academy (The Grammys®) and its P&E (Producers and Engineers) Wing. Currently, she is a freelance... Read More →
Partners
Wednesday November 20, 2024 15:30 - 16:30 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark

16:00 CET

Introduction to Immersive Formats and Envelopment
Wednesday November 20, 2024 16:00 - 17:00 CET
Auditory Envelopment (AE) is an elementary, perceptual quality of sound, capable of inducing pleasure and emotion in the listener. AE is not the same Listener Envelopment (LEV) used in acoustical engineering, and immersive audio formats have a higher capacity than stereo to influence AE in listeners.
We describe and exemplify recordings, mixes and distribution formats of immersive across a variety of genres. Examples of the new AE dimension are also given - from intimate to grand - as well as five deadly sins of how to miss its potential pleasure, including bad acoustics of listening rooms.
Speakers
avatar for Eddy Bøgh Brixen

Eddy Bøgh Brixen

consultant, EBB-consult
Eddy B. Brixenreceived his education in electronic engineering from the Danish Broadcasting Corporation, the Copenhagen Engineering College, and the Technical University of Denmark. Major activities include room acoustics, electro-acoustic design, and audio forensics. He is a consultant... Read More →
avatar for Thomas Lund

Thomas Lund

Senior Scientist, Genelec OY
Thomas Lund is senior scientist at Genelec, doing subjective research and listening tests. He has written papers on perception, spatialisation, loudness, sound exposure and true-peak level. Thomas is convenor of a working group under the European Comission, tasked with the prevention... Read More →
Wednesday November 20, 2024 16:00 - 17:00 CET
3.05 Recording Studio Universitetsparken 2, Kolding, Danmark

16:00 CET

The Sound of Immersion: Mixing Metallica’s 360-Degree World
Wednesday November 20, 2024 16:00 - 17:00 CET
Greg Price takes us behind the scenes of Metallica’s groundbreaking M72 World Tour, sharing insights on how to mix for one of the world’s biggest rock bands in an 360-degree stadium setup. Discover the unique challenges and innovations involved in delivering full-spectrum, high-fidelity sound to tens of thousands of fans, ensuring every listener feels as if they’re right in the middle of the action.

More info on the tour here
Speakers
avatar for Greg Price

Greg Price

Owner, Martini Music
Wednesday November 20, 2024 16:00 - 17:00 CET
3.26 Meyer Sound Universitetsparken 2, Kolding, Danmark

17:00 CET

Why Immersive Audio? – Industry Leaders on the Future of Sound
Wednesday November 20, 2024 17:00 - 18:00 CET
This session delves into the evolving world of immersive audio, examining the creative and technological possibilities that are transforming industries. The discussion will explore the potential of spatial audio to enhance user experiences across different settings, from entertainment to automotive and beyond. Topics will include the latest advancements driving this innovation, how artists and engineers are collaborating to push creative boundaries, and the opportunities and challenges in bringing immersive sound to the mainstream.
Moderators
avatar for Marcela Rada

Marcela Rada

Audio Engineer
Marcela is a talented and accomplished audio engineer that has experience both in the studio and in the classroom teaching university level students the skills of becoming professional audio engineers and music producers. She has worked across music genres recording, editing, mixing... Read More →
Speakers
avatar for Fredrik Hagman

Fredrik Hagman

Volvo Cars
OS

Oliver Scheuregger

Senior Engineer, Spatial Audio, Bang & Olufsen
Oliver leads the Advanced Technology Team at Bang & Olufsen. He graduated from the Tonmeister course at Surrey University before working for 10 years at the Fraunhofer IIS in Erlangen where he worked on immersive audio rendering technologies. He received a MSc in Acoustics Engineer... Read More →
avatar for David Ziegler

David Ziegler

Content Relations Manager, Dolby Institute
Coming form a sound design and audio-mixing background, David is working for Dolby since 2012, supporting audio professionals, post-facilities and music mixing studios all over Europe with all questions around Dolby Atmos - educating on workflows, advising on room design and studio... Read More →
Wednesday November 20, 2024 17:00 - 18:00 CET
3.27 - Adamson

17:00 CET

Crafting Sound for Global Brands: The Art of Music Production
Wednesday November 20, 2024 17:00 - 18:00 CET
In this session, producer and songwriter Stine Kinck will share insights into her work creating music for international brands like Giorgio Armani, Valentino, and Samsung. Stine’s uncompromising artistic vision has earned her a place as one of Denmark’s top producers. Learn how she balances creativity with brand messaging and discover the behind-the-scenes process of landing high-profile sync campaigns while maintaining a distinctive sound.
Speakers
Wednesday November 20, 2024 17:00 - 18:00 CET
3.21 - Shure & L-Acoustics Universitetsparken 2, Kolding, Danmark

17:00 CET

Sonic Heroes: The Art of Sound in Deadpool & Wolverine
Wednesday November 20, 2024 17:00 - 18:00 CET
Step into the world of sound for one of the most anticipated superhero films of 2024, Deadpool & Wolverine. Join sound experts Craig Henighan and Lora Hirschberg as they break down the process of designing the immersive and action-packed soundscapes for the latest installment in the Marvel Cinematic Universe. Moderated by Peter Albrechtsen, this session will explore the unique challenges of merging the chaotic, comedic energy of Deadpool with the gritty, intense world of Wolverine, all while navigating the time-bending plot involving the Time Variance Authority.
From sound design innovations to working with large-scale effects and balancing humor with dark intensity, Craig and Lora will offer insights into how they used sound to elevate the story and enhance the dynamic relationship between these two iconic characters. With Lora joining live from Skywalker Sound, this is a must-see for anyone fascinated by the art of sound in blockbuster films.
Whether you’re a sound professional, a film student, or a Marvel fan, this session will provide an exciting behind-the-scenes look at how sound was crafted to help bring Deadpool & Wolverine to life in the Marvel Cinematic Universe.
Moderators
avatar for Peter Albrechtsen

Peter Albrechtsen

Sound Designer & Music Supervisor, Lydrummet
Speakers Partners
Wednesday November 20, 2024 17:00 - 18:00 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark

19:30 CET

Screening: Roma
Wednesday November 20, 2024 19:30 - 22:00 CET
“Roma”is a 2018 drama film directed, written, produced, and shot by Alfonso Cuarón. Set in Mexico City during 1970 and 1971, the film offers a semi-autobiographical glimpse into Cuarón's own childhood, focusing on the life of Cleodegaria "Cleo" Gutiérrez, an indigenous Mixtec housekeeper for a middle-class family. The film stars Yalitza Aparicio as Cleo and Marina de Tavira as Sofía, the mother of the household.
Craig Henighan is sound designer and supervising Sound Editor on the film, he was nominated for Best Achievement in Sound Mixing at the 2019 Oscars. Craig Henighan is visiting Sonic Days to talk about working with sound on movies.
Nov 21 16.30-17.30 The Art of Cinematic Sound with Craig Henighan
Moderators
avatar for Peter Albrechtsen

Peter Albrechtsen

Sound Designer & Music Supervisor, Lydrummet
Speakers Partners
Wednesday November 20, 2024 19:30 - 22:00 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark

20:00 CET

Immersive Concert - TBA
Wednesday November 20, 2024 20:00 - 22:00 CET
Wednesday November 20, 2024 20:00 - 22:00 CET
1.15 - Studentsbar Universitetsparken 2, Kolding, Danmark
 
Thursday, November 21
 

09:30 CET

How to Resolve 90% of your Wireless Audio Issues
Thursday November 21, 2024 09:30 - 10:30 CET
In this session, Jonas Næsby from Sennheiser will address one of the most common challenges in wireless audio: separation. He will explain how proper separation of antennas and equipment can solve the majority of wireless audio issues encountered in professional setups. This talk will provide practical guidance and solutions for improving your wireless audio performance and ensuring a more reliable connection.
Speakers
Thursday November 21, 2024 09:30 - 10:30 CET
3.40 - Neumann Universitetsparken 2, Kolding, Danmark

09:30 CET

Avatar: Frontiers of Sound Propagation
Thursday November 21, 2024 09:30 - 10:30 CET
New gen consoles and modern GPU hardware have opened new opportunities for how sound propagation can be handled in games. In Avatar: Frontiers of Pandora, these new opportunities sent the sound crew on a journey to the realms of raytracing and voxelized path finding, towards the ultimate goal: a real-time propagation solution providing an obstruction and occlusion simulation that’s scalable, supports dynamic environments, uses existing data, requires no baking steps, no adding of rooms and portals, or tagging materials with absorption values. Spoiler alert: they did not quite get there! However, in this talk, two senior members of the audio team will present their intriguing and impressive final solution sharing what they learned along the way.
Speakers
SS

Simon Stevnhoved

Senior Sound Designer, Massive Entertainment - a Ubisoft studio
Sponsors
Thursday November 21, 2024 09:30 - 10:30 CET
3.39 - Audiokinetic Universitetsparken 2, Kolding, Danmark

09:30 CET

EarWRM: A Holistic Approach to Writing, Recording, and Mixing Immersive Music
Thursday November 21, 2024 09:30 - 10:30 CET
How Can we Inspire the Music Industry to Dream and Create Immersive Music from the Start?

In 2018, we embarked on a research journey into 3D audio, frequently encountering remarkable technical initiatives. Yet, there was often little thought given to the artistic content or how to truly create, record, and mix music in 3D. This gap led to the development of EarWRM, a methodology designed to approach immersive music production from the ground up. In this presentation, I will explore the concept of EarWRM through a series of use cases. How can we guide both professional musicians and students as they prepare for their first immersive concert or composition? What software is essential for this process, and should we develop custom tools ourselves? Additionally, I will outline the framework we are developing for educating students, organizing songwriting camps, specifically designed to focus on immersive music production.
By advocating for an immersive mindset from the very beginning of music creation, we aim to foster a future where the industry not only adopts immersive technologies but dreams within them.
Speakers
avatar for Steven Maes

Steven Maes

Founder of Motormusic Studios, Researcher & Lecturer at PXL Music, PXL Music
Thursday November 21, 2024 09:30 - 10:30 CET
3.05 Recording Studio Universitetsparken 2, Kolding, Danmark

09:30 CET

Spatial Audio: A Tale of Time and Space
Thursday November 21, 2024 09:30 - 10:30 CET
Speakers
avatar for Ianina Canalis

Ianina Canalis

Application Architech - Spatial Audio Specialist, Meyer Sound
Ianina Canalis is Meyer Sound’s Application Architect, Spatial Audio Specialist and was an integral member of the development team for Spacemap Go, Meyer Sound’s spatial sound design and live mixing tool. Prior to joining Meyer Sound, Ianina held posts as a lecturer in live sound... Read More →
Sponsors
avatar for Meyer Sound

Meyer Sound

Meyer Sound
Founded by John and Helen Meyer in 1979, Meyer Sound is a global leader in providing integrated solutions for sound reinforcement, spatial sound, acoustic systems, studio monitoring and high-end residential systems. Recognized as an audio technology pioneer, Meyer Sound was the first... Read More →
Thursday November 21, 2024 09:30 - 10:30 CET
3.26 Meyer Sound Universitetsparken 2, Kolding, Danmark

09:30 CET

Sonic Storytelling: How Journalists and Sound Designers Create Compelling Podcasts
Thursday November 21, 2024 09:30 - 10:30 CET
Explore the collaborative process between journalists and sound designers in this engaging session with Marie Kildebæk and Merle Baeré. Drawing on their extensive experience from projects such as Genstart and Massøren, they will discuss how to integrate sound design with investigative journalism to enhance audience engagement and emotional depth.
Speakers
avatar for Merle Baeré

Merle Baeré

Journalist, DR
Investigative journalist at DR. I work with podcasts.
Thursday November 21, 2024 09:30 - 10:30 CET
1.15 - Studentsbar Universitetsparken 2, Kolding, Danmark

09:30 CET

On the awakening of high security glass displays in museums with light and sound
Thursday November 21, 2024 09:30 - 10:30 CET
This presentation examines how artefacts in museum exhibitions can become more dynamic by utilizing innovative display technologies and augmented mediation, moving beyond traditional glass displays. We propose methods for organizing and staging artefacts with temporal considerations, suggesting that their atmospheric influence spreads through the exhibition space like slow ripples in water, in contrast to Böhme's concept of instantaneous radiation. By theorizing and incorporating temporal structuring into artefact staging, we offer practical strategies for curators and designers to blend the sensory, emotional, and factual aspects of artefacts into the exhibition atmosphere. This approach involves a timeline-based layout of media content, emphasizing how the key atmospheric phenomenon of attunement unfolds over time, enhancing the artefacts' atmospheric, factual, and relational impact within museum spaces.
Speakers
avatar for Jonas Kirkegaard

Jonas Kirkegaard

Lecturer & Internship coordinator, Sonic College
BIO: Jonas R. Kirkegaard (1982) is a danish sound artist, composer and sound designer working in the field of interaction design, sound installations, multi channel composition and designing “place specific” atmospheres through sound. Upon replacing nano science with music studies... Read More →
avatar for Birgitte Folmann

Birgitte Folmann

Senior Associate Professor, Sonic College
Thursday November 21, 2024 09:30 - 10:30 CET
4.40 - Conference Room Universitetsparken 2, Kolding, Danmark

10:00 CET

Case Study: Vejen Hjem - how to use immersive sound to create an authentic experience
Thursday November 21, 2024 10:00 - 11:00 CET
"Vejen Hjem" is a new film by Charlotte Sieling which premieres on 28 November. The film takes place in Syria during the civil war in 2015 and sound designer and mixer Rune Palving will review how he has worked with a documentary approach to create an authentic experience in Dolby Atmos."
Speakers
avatar for Rune Palving

Rune Palving

Program Leader, Film School: Sound Editing
The Film School is a historically important focal point for the development of Danish film, both creatively and in relation to the professionalisation of the industry.The National Film School of Denmark was founded in 1966 and is Denmark's only state higher education within film and... Read More →
Partners
Thursday November 21, 2024 10:00 - 11:00 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark

10:30 CET

Inclusion in the Recording Studio
Thursday November 21, 2024 10:30 - 11:30 CET
Inclusion in the recording studio has become a critical focus within the music industry, highlighting the need for greater representation of women and gender-expansive individuals. Recent initiatives and studies reveal both progress and ongoing challenges in achieving equity.
The USC Annenberg Inclusion Initiative conducts annual reports titled Inclusion in the Recording Studio, analyzing gender and racial/ethnic representation among artists, songwriters, and producers in popular music.
Stacy L. Smith is the Founder of the USC Annenberg Inclusion Initiative, the leading global think tank studying issues of inequality in entertainment. Dr. Smith’s groundbreaking research examines inclusion across film, TV, and digital platforms, the music business, and includes economic analyses that investigate the relationship between inclusion and financial performance.
Speakers
avatar for Stacy L. Smith

Stacy L. Smith

Stacy L. Smith, Ph.D. is the foremost disrupter of inequality in the entertainment industry. Dr. Smith is the Founder of the USC Annenberg Inclusion Initiative (AII), the leading global think tank studying issues of inequality in entertainment. Dr. Smith’s groundbreaking research... Read More →
Thursday November 21, 2024 10:30 - 11:30 CET
3.27 - Adamson

10:30 CET

4 Sound Perspectives in Mixed Reality.
Thursday November 21, 2024 10:30 - 11:30 CET
Creative Sessions:
 
Creating immersive experience on multi platforms, ways of composing  music for interactive immersive environments, including installations, exhibits, and VR/AR experiences.
 
Hear directly from creators Mons Niklas Schak as he share their experiences, challenges, in bringing audio-driven projects to life. 
Based on the site-specific audiovisual experience  Cars Choir - The Redemption Sound, the project explores interaction in a Mixed Reality ,
which merges Dolby Atmos, 3D audio in VR, and augmented reality to create a unique auditory experience on multi platforms.
 
It inspires creative minds to rethink how we can use technology to create meaningful and interactive experiences in new ways.
Speakers
avatar for Mons Niklas Schak

Mons Niklas Schak

Assistant Professor in film composition, Danish National Academy of Music.
Mons Niklas Schak : Over the past 22 years, I've composed music for films, art installations, virtual reality, TV series, dance performances, and released 5 albums. I composed music for "Heirloom" by Larissa Sansour/Søren Lind for the 58th Venice Biennale, "The Ambassador" by Mads... Read More →
Thursday November 21, 2024 10:30 - 11:30 CET
3.09 - Conferences room Universitetsparken 2, Kolding, Danmark

11:00 CET

Game Audio Keynote with Richard Lapington
Thursday November 21, 2024 11:00 - 12:00 CET
Thursday November 21, 2024 11:00 - 12:00 CET
3.39 - Audiokinetic Universitetsparken 2, Kolding, Danmark

11:00 CET

Can you make headphone monitoring as good as speaker monitoring? Let's find out.
Thursday November 21, 2024 11:00 - 12:00 CET
Even the finest headphones recreate a limited spatial image, which can hinder workflow efficiency and content accuracy.
 
In this session Neumann will share their approach to headphone-based reference monitoring for stereo and immersive audio. The solution described is based around a full Neumann signal chain creating transparency, reliability and externalization combined with the perks of headphone monitoring.
Speakers
SM

Stephan Mauer

Head of Product Management, Neumann
Sponsors
Thursday November 21, 2024 11:00 - 12:00 CET
3.40 - Neumann Universitetsparken 2, Kolding, Danmark

11:00 CET

Case Study: Prompt - Producing Podcast with AI and new technology
Thursday November 21, 2024 11:00 - 12:00 CET
Marcel Mirzaei-Fard tech analyst and podcast host and creator of DR's tech podcast Prompt in collaboration with Henrik Moltke.
In a conversation with Finn Markwardt, Marcel will talk about how Prompt is produced and how AI is an important tool to precisely create a podcast production in a fast and efficient way.
The podcast Prompt is also critical about AI, so what advantages, challenges and pitfalls does AI provide as a tool in sound production.
Moderators
avatar for Finn Markwardt

Finn Markwardt

Sound Designer/Composer +Module Lecturer at Sonic Colleger, Sonic College + Mastermind Production ApS
As a firmly established composer and sound engineer I have been working for decades in the field of TV and radio/podcast production, trailers for the gaming industry and audio installations and museums. With a record of more than 100 known jingles and plenty of sound production on... Read More →
Speakers
avatar for Marcel Mirzaei-Fard

Marcel Mirzaei-Fard

Marcel Mirzaei-Fard tech-analytiker og vært og skaber af DRs techpodcast Prompt, som hver uge følger AI og tech-udviklingen nøje og kritisk.Marcel har tidligere lavet DR-podcasten ’Stikket Dybere’ og haft job på So ein Ding på DR2, DR Nyheder og Nordisk Film TV.
Thursday November 21, 2024 11:00 - 12:00 CET
3.21 - Shure & L-Acoustics Universitetsparken 2, Kolding, Danmark

11:00 CET

New Struer Museum and the National Center for Sonic Cultural Heritage
Thursday November 21, 2024 11:00 - 12:00 CET
Struer Museum is on a voyage to become a museum for sound and listening. This talk takes you on the first steps of that voyage, and considers some of the implications for a museum in engaging with sound in all core museological activities. We present some central concepts for the future Struer Museum, we introduce the newly founded National Center for Sonic Cultural Heritage, and ask what is and what could become sonic heritage?
Speakers
avatar for Anne-Sofie Udsen

Anne-Sofie Udsen

Museum Curator, Struer Museum
avatar for Jacob Kreutzfeldt

Jacob Kreutzfeldt

Centerleder, Struer Museum
Thursday November 21, 2024 11:00 - 12:00 CET
4.40 - Conference Room Universitetsparken 2, Kolding, Danmark

11:30 CET

Delivering and Mastering in Dolby Atmos
Thursday November 21, 2024 11:30 - 12:30 CET
For experienced engineers, this advanced session delves into the technical aspects of mastering and delivering content in Dolby Atmos. From finalizing complex mixes to understanding industry-standard delivery formats, this presentation provides the expertise you need to master your projects in Atmos. You’ll also explore the unique challenges of mastering for multiple platforms and how to meet technical specifications for various distribution channels.
Speakers
avatar for David Ziegler

David Ziegler

Content Relations Manager, Dolby Institute
Coming form a sound design and audio-mixing background, David is working for Dolby since 2012, supporting audio professionals, post-facilities and music mixing studios all over Europe with all questions around Dolby Atmos - educating on workflows, advising on room design and studio... Read More →
Sponsors
Thursday November 21, 2024 11:30 - 12:30 CET
3.26 Meyer Sound Universitetsparken 2, Kolding, Danmark

11:30 CET

Heilung at Roskilde Festival: Crafting an Immersive Concert Experience
Thursday November 21, 2024 11:30 - 12:30 CET
Join Robert Borg from Sonic College and Christopher Juul from Heilung as they explore the intricate process behind the creation of one of the most immersive and unique concerts at Roskilde Festival 2024. Robert, a student at Sonic College who has spent the last three years studying and working with immersive concert sound, will be joined remotely by Christopher, who is currently on tour with Heilung. Together, they will discuss how the band, known for blending ancient rituals with modern soundscapes, partnered with Meyer Sound to transform their live performance into an immersive, spatial experience using the Spacemap Go technology.
The session will feature in-depth insights into how Heilung’s otherworldly sound—rooted in Iron Age history and amplified through experimental instruments—was adapted for a large-scale audience in the Arena tent. Christopher and Robert will also highlight the challenges and solutions they encountered while pushing the boundaries of concert sound design.
With sound examples from the performance and reflections on the future of immersive concerts, this session is perfect for sound engineers, music students, and anyone curious about how technology can elevate live performances. Don’t miss this opportunity to learn from two innovators in immersive audio.
Speakers
avatar for Robert Borg

Robert Borg

Immersive Live Sound Engineer, Sonic College
Live sound engineer specializing in immersive live music.I'm a fourth-year student at Sonic College. I interned at VEGA this spring, working with their 9.1.6 immersive venue and their Atmos studio. I also consulted on the immersive Heilung concert at this year's Roskilde Festival.Currently... Read More →
Thursday November 21, 2024 11:30 - 12:30 CET
1.15 - Studentsbar Universitetsparken 2, Kolding, Danmark

11:30 CET

Case Study: 'Families Like Ours' - a Collaboration in Sonic Storytelling
Thursday November 21, 2024 11:30 - 12:30 CET
Join sound designer Peter Storm With and film editor Anne Østerud as they take you on a journey in the making of the sound design for “Families Like Ours,” a 2024 series, directed by Thomas Vinterberg, which had its world premiere at the Venice Biennale 2024.
Set in Denmark, in a not-too-distant future. The rising water levels can no longer be ignored and the country needs to be evacuated.
The entire Danish population is turned into homeless refugees.

We embark on the journey from the start of an idea in the picture edit to the finished work on the mixing stage.
A collaborative talk about how scenes evolve through sonic storytelling.
Peter and Anne will showcase examples of how it all started and how it came together in the end—from initial ideas that began with a simple sound to scenes that were completely transformed.
Speakers
avatar for Peter Storm Wich

Peter Storm Wich

tretoner
Peter Storm Wich graduated from the National Film School of Denmark in 2021. Some of his work includes, Dark Horse (2024), Dansegarderoben (2023), Rainbow (2021) and Shorta (2020) which won a Danish Robert award in 2021 for best sound (with sound supervisor Morten Green).He is also... Read More →
avatar for Anne Østerud

Anne Østerud

Anne Østerud graduated as an editor from the National Film School of Denmark in 1995. Some of her work includes Another Round (2020) The Hunt (2012),The Girl with the Dragon Tattoo (2009) and the Pusher trilogy (1996, 2004, 2005)She has worked with directors such as Thomas Vinterberg... Read More →
Partners

Thursday November 21, 2024 11:30 - 12:30 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark

13:30 CET

Gender Equality in Music: Insights from the First Industry-Wide Report
Thursday November 21, 2024 13:30 - 14:30 CET
The music industry has long been marked by a skewed gender distribution. For the first time, the Partnership for Sustainable Development in Music, alongside 47 organizations and companies, has released a comprehensive report shedding light on gender distribution across various roles and responsibilities in the music sector. The results show good intentions, but a long way to go. In this presentation, we will explore the key statistics on gender representation and discuss the challenges that industry stakeholders face in promoting equality. Join us to learn about the report's key findings and the steps that can be taken to foster gender equity in the music industry.
Speakers
avatar for Amanda Viuf Hammerich

Amanda Viuf Hammerich

Chief Sustainability Consultant, Koda
Partners
Thursday November 21, 2024 13:30 - 14:30 CET
3.27 - Adamson

13:30 CET

Spatial Audio: Acoustics
Thursday November 21, 2024 13:30 - 14:30 CET
Simulating acoustics within a game isn't a novel concept, but recent advancements and refinements in this technology have significantly enhanced its accessibility. Let’s do a quick overview of what’s possible with todays game audio technology and dive into concepts like Rooms/Portals, Geometry Transmission/Diffraction and Early Reflections.
Speakers
avatar for Mads Maretty Sønderup

Mads Maretty Sønderup

Education Content Developer, Audiokinetic
Lead on Audiokinetic's Team Training service where studios can get fast-track and customized training in using Wwise. I started my journey with Audiokinetic in 2017 as one of the main developers of the Wwise Adventure Game, then continued into writing Wwise courses, creating educational... Read More →
Sponsors
avatar for Audiokinetic

Audiokinetic

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner... Read More →
Thursday November 21, 2024 13:30 - 14:30 CET
3.39 - Audiokinetic Universitetsparken 2, Kolding, Danmark

13:30 CET

Spatial audio rendering in the vehicle environment
Thursday November 21, 2024 13:30 - 14:30 CET
Dive into the challenges and opportunities of bringing immersive audio experiences into the confined space of a vehicle. This talk will highlight some of the challenges with reproducing spatial audio in the vehicle environment and discuss strategies to overcome those challenges.
Thursday November 21, 2024 13:30 - 14:30 CET
3.09 - Conferences room Universitetsparken 2, Kolding, Danmark

13:30 CET

Breaking Barriers: The Future of Immersive Concert Experiences
Thursday November 21, 2024 13:30 - 14:30 CET
Join Lars Tirsbæk (Sonic College), Greg Price (Metallica), and Lars Liliengren (Roskilde Festival) in a dynamic discussion on the challenges and opportunities in adopting new concert formats like immersive and 360-degree shows.

This session will delve into the reasons why these innovative formats aren't yet the industry norm and explore the gatekeepers and barriers that need to be addressed for widespread adoption. Learn about the technical, logistical, and creative hurdles, and discover strategies for convincing industry stakeholders to embrace these cutting-edge concert experiences.

Together, we’ll explore how to push the boundaries of live sound and stage production to create a truly immersive future for concerts.
Moderators
avatar for Lars Tirsbæk

Lars Tirsbæk

Head of Sonic Days, Sonic College
With expertise in Dolby Atmos and immersive sound, Lars Tirsbæk leads the way in teaching studio production at Sonic College. His innovative approach combines the best of both studio and live sound, focusing on efficient workflows, technical tools, and the creative process. Additionally... Read More →
Speakers
avatar for Lars Liliengren

Lars Liliengren

Head of Production, Roskilde Festival
Head of Production for Roskilde Festival since 2014. Main focus in my job is optimizing the audience experience.
avatar for Greg Price

Greg Price

Owner, Martini Music
Thursday November 21, 2024 13:30 - 14:30 CET
1.15 - Studentsbar Universitetsparken 2, Kolding, Danmark

13:30 CET

Debat: AI in Podcasting: Exploring Opportunities and Challenges
Thursday November 21, 2024 13:30 - 14:30 CET
As AI technology becomes more sophisticated, the podcasting landscape is changing. This session will dive into the role of AI in enhancing storytelling, automating production, and shaping listener experiences. Moderated by Finn Markwardt, the discussion will address the practical applications and ethical considerations of integrating AI into podcast production, offering insights into both the current uses and future potential of AI in the industry.
Speakers
avatar for Tim Hinman

Tim Hinman

Founder, Third Ear Productions
avatar for Marcel Mirzaei-Fard

Marcel Mirzaei-Fard

Marcel Mirzaei-Fard tech-analytiker og vært og skaber af DRs techpodcast Prompt, som hver uge følger AI og tech-udviklingen nøje og kritisk.Marcel har tidligere lavet DR-podcasten ’Stikket Dybere’ og haft job på So ein Ding på DR2, DR Nyheder og Nordisk Film TV.
avatar for Oskar Lemke

Oskar Lemke

Lyd Bjørn
avatar for Finn Markwardt

Finn Markwardt

Sound Designer/Composer +Module Lecturer at Sonic Colleger, Sonic College + Mastermind Production ApS
As a firmly established composer and sound engineer I have been working for decades in the field of TV and radio/podcast production, trailers for the gaming industry and audio installations and museums. With a record of more than 100 known jingles and plenty of sound production on... Read More →
Thursday November 21, 2024 13:30 - 14:30 CET
3.21 - Shure & L-Acoustics Universitetsparken 2, Kolding, Danmark

13:30 CET

Music histories curated within heritage settings
Thursday November 21, 2024 13:30 - 14:30 CET
Speakers
Thursday November 21, 2024 13:30 - 14:30 CET
4.40 - Conference Room Universitetsparken 2, Kolding, Danmark

14:00 CET

10 Ways to Improve Your Listening Room Acoustics
Thursday November 21, 2024 14:00 - 15:00 CET
Speakers
avatar for Eddy Bøgh Brixen

Eddy Bøgh Brixen

consultant, EBB-consult
Eddy B. Brixenreceived his education in electronic engineering from the Danish Broadcasting Corporation, the Copenhagen Engineering College, and the Technical University of Denmark. Major activities include room acoustics, electro-acoustic design, and audio forensics. He is a consultant... Read More →
Thursday November 21, 2024 14:00 - 15:00 CET
3.05 Recording Studio Universitetsparken 2, Kolding, Danmark

15:00 CET

Mixhalo - Cracking the latency code for Immersive, real-time audio experience
Thursday November 21, 2024 15:00 - 16:00 CET
Speakers
IC

Ian Caballero

L-Acoustics
Application Engineer, L-Acoustics L-ISA
Sponsors
avatar for Shure & L-Acoustics

Shure & L-Acoustics

Shure & L-Acoustics bliver på Sonic Days repræsenteret af den danske distributør, Matrix Sales.I vores dedikerede lokale kan du opleve det nyeste inden for professionelle trådløse mikrofon-systemer og immersive sound.
Thursday November 21, 2024 15:00 - 16:00 CET
3.21 - Shure & L-Acoustics Universitetsparken 2, Kolding, Danmark

15:00 CET

Debate: Sound in Museums
Thursday November 21, 2024 15:00 - 16:00 CET
Speakers
avatar for Birgitte Folmann

Birgitte Folmann

Senior Associate Professor, Sonic College
avatar for Alcina Cortez

Alcina Cortez

Sound Studies Researcher, NOVA University Lisbon
A PhD in ethnomusicology and museum studies and a curator, I am committed to exploring the diverse communicative capacities of sound, encompassing its representational, emotional, and sensory dimensions. My goal is to gain insights into how people connect with sound, both in their... Read More →
avatar for Jonas Kirkegaard

Jonas Kirkegaard

Lecturer & Internship coordinator, Sonic College
BIO: Jonas R. Kirkegaard (1982) is a danish sound artist, composer and sound designer working in the field of interaction design, sound installations, multi channel composition and designing “place specific” atmospheres through sound. Upon replacing nano science with music studies... Read More →
avatar for Jacob Kreutzfeldt

Jacob Kreutzfeldt

Centerleder, Struer Museum
Thursday November 21, 2024 15:00 - 16:00 CET
4.40 - Conference Room Universitetsparken 2, Kolding, Danmark

15:30 CET

Inclusion in Action: Advancing Diversity in Danish Music and Media
Thursday November 21, 2024 15:30 - 16:30 CET
This panel discussion will explore the state of diversity and inclusion within Denmark's music and media industries. The conversation will focus on the progress being made, the ongoing challenges, and the initiatives that are shaping a more inclusive future. By addressing key areas for improvement and sharing practical solutions, the panel aims to inspire both industry professionals and emerging talents to take action toward greater equity in the creative sectors.
Speakers Partners
Thursday November 21, 2024 15:30 - 16:30 CET
3.40 - Neumann Universitetsparken 2, Kolding, Danmark

15:30 CET

Using Sound to Tell Stories
Thursday November 21, 2024 15:30 - 16:30 CET
Speakers
avatar for Tim Hinman

Tim Hinman

Founder, Third Ear Productions
Thursday November 21, 2024 15:30 - 16:30 CET
1.15 - Studentsbar Universitetsparken 2, Kolding, Danmark

16:00 CET

Exploring Immersive Sound: The Data Drop Case Study
Thursday November 21, 2024 16:00 - 17:00 CET
Join immersive audio expert Eric Horstmann as he presents a deep dive into his work on Data Drop, an album currently being considered for Grammy nominations in several categories, including Best Immersive Album. In this session, Eric will showcase the intricate mixing process behind the project, offering insights into how Dolby Atmos and immersive audio elevate the listening experience across formats—from full Atmos to traditional stereo and headphones.
Speakers
avatar for Eric Horstman

Eric Horstman

Genelec & Immersive Lab
I'm a specialist in 3D audio application. Having overseen the installation of the first German Dolby Atmos mixing stage back in 2012 and since then mixed extensively in this format.I'm also running an own immersive music production studio in Berlin called "Immersive Lab" where we... Read More →
Thursday November 21, 2024 16:00 - 17:00 CET
3.05 Recording Studio Universitetsparken 2, Kolding, Danmark

16:00 CET

Time and space : challenges and successes
Thursday November 21, 2024 16:00 - 17:00 CET

Immersive is the new holy grail, in everything from entertainment to broadcast, from gaming to communication, from lighting to video. The audio industry has been in turmoil for over a decade. A revolution is underway, with new approaches to producing and transmitting sound in a wider field than stereo.

Spatial audio is all about time and distance. However, is time a good mate?
Localization versus creativity, distances and rhythms, binaural rendering to arena size show, what are the limitations of scalability? During this session, we will open discussions on the new challenges that artists and sound engineers face when preparing and producing an immersive show.
Speakers
avatar for Sylvain Thévenard

Sylvain Thévenard

Adamson
Sylvain Thévenard, spatial audio specialist, Adamson Based in Paris, France, Sylvain Thévenard has worked in the professional audio industry for over two decades, both in the recording studio and as a live sound engineer. Dedicated to the message that the artists intend to convey... Read More →
Sponsors
avatar for Adamson

Adamson

Adamson is Canada’s most recognized exporter of loudspeaker technology for the pro-audio sector. For more than 30 years Adamson loudspeakers have been a mainstay in global tours and festivals, and are installed in some of the most prestigious venues around the world. Located in... Read More →
Thursday November 21, 2024 16:00 - 17:00 CET
3.27 - Adamson

16:30 CET

Breaking Barriers: The Future of Diversity in Audio on a Global Scale
Thursday November 21, 2024 16:30 - 17:30 CET
Join an enlightening discussion with international leaders in audio as we explore the state of diversity and inclusion in the industry. Moderated by John Krivit, this panel will feature distinguished experts like Dr. Stacy L. Smith, Dr. Leslie Gaston-Bird, Marcela Rada, and Dr. Marion Leonard. Together, they will discuss current challenges, successful initiatives, and the next steps toward creating a more inclusive global audio industry.
This session is ideal for professionals seeking to foster diversity in their organizations, as well as students and educators committed to supporting a more inclusive future in audio.
Moderators
JK

John Krivit

Hey Audio Student
Speakers
avatar for Stacy L. Smith

Stacy L. Smith

Stacy L. Smith, Ph.D. is the foremost disrupter of inequality in the entertainment industry. Dr. Smith is the Founder of the USC Annenberg Inclusion Initiative (AII), the leading global think tank studying issues of inequality in entertainment. Dr. Smith’s groundbreaking research... Read More →
avatar for Leslie Gaston-Bird

Leslie Gaston-Bird

Owner, Mix Messiah Productions
Leslie Gaston-Bird (AMPS, MPSE) is author of the book "Women in Audio", part of the AES Presents series and published by Focal Press (Routledge). She is a voting member of the Recording Academy (The Grammys®) and its P&E (Producers and Engineers) Wing. Currently, she is a freelance... Read More →
avatar for Marcela Rada

Marcela Rada

Audio Engineer
Marcela is a talented and accomplished audio engineer that has experience both in the studio and in the classroom teaching university level students the skills of becoming professional audio engineers and music producers. She has worked across music genres recording, editing, mixing... Read More →
Partners
Thursday November 21, 2024 16:30 - 17:30 CET
3.40 - Neumann Universitetsparken 2, Kolding, Danmark

16:30 CET

The Art of Cinematic Sound with Craig Henighan
Thursday November 21, 2024 16:30 - 17:30 CET
Join Craig Henighan, an award-winning sound designer behind iconic projects like Stranger Things and Roma, in an insightful conversation moderated by Danish sound designer Peter Albrechtsen. In this session, Craig will share his creative process and the innovative techniques that have earned him both critical acclaim and industry recognition. Expect to dive deep into his use of spatial audio, sound design, and how he brings immersive sonic environments to life in film and television.
Through specific examples from his body of work, the discussion will explore the challenges and breakthroughs involved in crafting the soundscapes for some of the most influential cinematic experiences of recent years. Whether you are a sound professional or a film enthusiast, this is a rare opportunity to gain a behind-the-scenes look at the art of cinematic sound from one of the best in the field.
Moderators
avatar for Peter Albrechtsen

Peter Albrechtsen

Sound Designer & Music Supervisor, Lydrummet
Speakers Partners
Thursday November 21, 2024 16:30 - 17:30 CET
0.40 - Cinema Universitetsparken 2, Kolding, Danmark

17:00 CET

Game Audio Playthrough
Thursday November 21, 2024 17:00 - 18:00 CET
In this event, the audio people behind a featured game will showcase their work while playing through the game live. The audience are free to ask questions, and gain exclusive insights into the creative and technical processes that bring a game’s soundscape to life, and discover the pivotal role audio plays in game development
Speakers
avatar for Daniel Nielsen

Daniel Nielsen

Sound Artist, Game Audio Denmark
I'm here to spread the gospel of Game Audio Denmark 🙏Find me in our sponsor room or in the hallways and tell me your favorite audio-joke!
avatar for Thea Hundebøl

Thea Hundebøl

Junior Audio Designer, Crytek
Talk to me about sound design and how to create a great community for game audio people!I'm a representative from Game Audio Denmark.Vice Chairman of the Board of Game Audio DenmarkI work for Crytek as a Junior Audio designer, where I work full time on the game "Hunt: Showdown". I've... Read More →
Sponsors
avatar for Game Audio Denmark

Game Audio Denmark

Game Audio Denmark
Hello!We are Game Audio Denmark. Our mission is to establish a national network for the game audio industry with local networks that are interconnected nationally. We are committed to being an active and visible organization that provides education, advocacy, and resources to our... Read More →
Thursday November 21, 2024 17:00 - 18:00 CET
3.39 - Audiokinetic Universitetsparken 2, Kolding, Danmark

17:00 CET

Auditory Displays for Remote Road Vehicle Operations - An Overview
Thursday November 21, 2024 17:00 - 18:00 CET
There are many technical and practical challenges that need to be solved to ensure efficient and safe automation of road vehicles such as cars and trucks. Remote operation, which allows a human operator to support and even drive an automated vehicle from a distance, has been proposed as a solution to some of these challenges. In this session, we will give an overview of the field of remote operation as such and deep dive into the use of sound as a potential improvement to the current predominantly visual remote operator interfaces. We will try to answer what types of sounds and auditory displays will be helpful for the operator, how these should be designed and how they might be integrated into the operator interface. Furthermore, we will give examples of studies that show that when designed properly, auditory displays can have measurable positive effects such as lowered cognitive load, improved speed regulation performance and increased situational awareness.
Speakers
avatar for Pontus Larsson

Pontus Larsson

Human factors specialist / Sound designer, Ictech AB
Thursday November 21, 2024 17:00 - 18:00 CET
3.09 - Conferences room Universitetsparken 2, Kolding, Danmark
 
Sonic Days 2024
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